Description
The early Greeks (1100 B.C. to 100 B.C.) created many architectural drawings, though their work lacked depth and dimension. A Roman, Marcus Vitruvius Pollio (ca.80-70 B.C. - after ca.15 B.C.), was an architect and civil engineer. Vitruvius, as he was commonly known, wrote a multi-volume work entitled De Architectura during the 1st century B.C. The volumes combined his own experience with theoretical works by Greek architects. The next major advancement in architectural rendering was with the printing of Leon Battista Alberti’s treatise of 1452, De re aedificatoria (On architecture). After thoroughly studying Vitruvius’s work, Alberti worked on building projects in Rome during the Renaissance. The complete work of ten volumes incorporated his knowledge, and became the basic text of Renaissance architecture.
The Industrial Revolution furthered the field of architectural illustration since it was necessary to establish standards. Acting as graphic designers, architectural illustrators draw renderings to visually describe building projects before they are completed so the clients can understand the proposed construction. In the past, pen and ink, acrylics, watercolor, markers, and color pencils were the tools of the trade. Modern day architectural illustrators need to be well-versed in generating images using three-dimensional modeling software and other computer programs. These Computer Generated Renderings (CGR) are usually created for presentation, marketing, and design analysis purposes. Types of contemporary architectural illustrations include still renderings, 3D walk-through and fly-by animations, virtual tours, floor plans, photo realistic 3D renderings, realtime 3D renderings, panoramic renderings, light and shadow renderings, and others.